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solution

So now that you've seen how to make a disk out of a bunch of hoops, we could instead make a spherical shell out of a bunch of then also. It's kind of like a technique in pottery where you slowly add little rings of clay of different sizes, until you have a beautiful vase! Oh shut up!

So we can do that here too. Pottery and physics meet. On the other hand I was never good much at pottery. You get the size of a ring off by a factor of two and it ends up looking like a moldy lump of clay. The same is true of the math involved in this example. I could go through and do it, but it's a bit tedious. There's a much much more elegant way of calculating the moment of inertia in this example. It requires you to think a lot more, but it requires you to write a lot less.

It uses the symmetry of sphere. Let's write things out in terms of discrete masses because it's easier to understand

equation139

If we rotate about the z axis, then tex2html_wrap_inline683 is the distance between the point and the z axis, so tex2html_wrap_inline781 . So

equation169

We could instead compute what I'll call tex2html_wrap_inline783

equation171

or

equation173

Because of the symmetry of a sphere we can replace x by y and nothing should change so

equation175

I could also calcluate

equation177

That should also be the same as tex2html_wrap_inline783 , again because of symmetry. There is nothing special about the choice of axis. We could call x y, y z, and z x, and we'd get the same answers.

Now lets calculate tex2html_wrap_inline787 . That's

equation179

But since we have a sphere, we know that tex2html_wrap_inline789 . So we can pull that out of the sum and then we just have a sum over the tex2html_wrap_inline791 's which just equals M. So tex2html_wrap_inline795 . But tex2html_wrap_inline797 . So

equation181


next up previous
Next: example of a solid Up: The moment of inertia Previous: example of a spherical

Joshua Deutsch
Wed Jan 22 17:07:34 PST 1997