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scalar product

As I said before, there are two ways of multiplying vectors together that make sense, the scalar product and the cross product. We'll postpone the discussion of cross products until a time closer to when we'll need them which will be in a moon or two from now.

The scalar product is also referred to as the dot product. It takes two vectors, say tex2html_wrap_inline1630 and tex2html_wrap_inline1698 and multiplies them together forming a scalar. Scalars were defined above in section 4.1.1. This is often notated as tex2html_wrap_inline1816 .

It is defined as follows:

equation331

where tex2html_wrap_inline1692 is the angle between the two vectors. Notice that from the definition tex2html_wrap_inline1820 . Also notice that this definition is independent of any coordinate system that might get plonked down. The magnitudes of tex2html_wrap_inline1630 , tex2html_wrap_inline1698 , and the angle between them are independent of of any coordinate system. Since the answer doesn't depend on coordinate system, the answer is a scalar (again see section 4.1.1).

We can also rewrite the dot product in a slightly different way. Notice that tex2html_wrap_inline1826 is the component of tex2html_wrap_inline1698 in the direction of tex2html_wrap_inline1630 . I can call this component tex2html_wrap_inline1832 in analogy to the notation tex2html_wrap_inline1716 which would be the component of tex2html_wrap_inline1698 in the direction of the x axis. So this way we can write

equation334

So what's tex2html_wrap_inline1838 ? Well in the above equation set tex2html_wrap_inline1840 . Then we have tex2html_wrap_inline1842 . But tex2html_wrap_inline1844 is just the component of tex2html_wrap_inline1698 along the x axis which is tex2html_wrap_inline1716 . The same is true for that other two components, in other words

equation336

Another neat thing about dot products is that they are distributive, that is

equation339

This can be seen as follows. From what was said in the paragraph above, tex2html_wrap_inline1850 , but tex2html_wrap_inline1852 . So we have tex2html_wrap_inline1854 .

Now we can use the above to evaluate tex2html_wrap_inline1816 in Cartesian coordinates:

equation341

Now tex2html_wrap_inline1858 , because the angle between a vector and itself is zero. Also tex2html_wrap_inline1860 because these three vectors are perpendicular, so the cos term is zero. Using this fact plus the fact the dot product is distributive you can just multiply out the equation above. Most of the terms are zero, and you end up getting

equation343

This is a very useful formula. Let's look at a useful illustration of it right now.



next up previous
Next: Example: methane Up: Vectors Previous: ij and k

Joshua Deutsch
Mon Jan 6 00:05:26 PST 1997